Crashing was an instant trip to the back of the pack but since it was so easy to catch up, the racing aspect of the game almost got lost. I was never far enough in the lead that if I were to crash, I would hold my lead. This was the same with first place as well. I knew that if I crashed, it would be a very short time before I was back in the middle of the pack. I actually thought this was a bit lame because the game is still a racing game but they took out all of the consequences for crashing early on.
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They basically forced all of the riders together in a large group, which is why there was so much combat. It was aggravating during the race but looking back at it, it was also pretty cool.Īnother difference in this game is that you are never too far ahead nor are you too far behind. There were times that I just wanted to make it to the finish line so I did everything in my power to avoid fights but they were relentless and just would not leave me alone. Now the computer opponents hunt you down and pound you until you fall off your bike.
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He would usually take a shot at you on his way by and head off. If a computer-controlled opponent attacked you, it was rare that they would stay and beat on you. In games past, you would not get in many combat situations and you would normally be the instigator. The answer is that combat is now the main focal point with the racing almost as a side note. So what makes Road Rash 64 different from any of the other Rash titles in the past? That is an easy question.
#WORST ROAD RASH SERIES#
And, in my opinion, this one of the best series of games ever made. If you make it one piece, finishing in the top three positions qualifies you on that track and allows you to move on and adds some cash to your bank account, used to buy new bikes. And oh, yeah, since it is a race, the object is to make it to the finish line in one piece. A quick smack to the head with a spiked club usually gets them off your back. I mean that you have tons of weapons that you can use if a racer gets too close.
#WORST ROAD RASH FULL#
When I say full contact, I don't mean that you can ram into the other racers either. It is a motorcycle racing game unlike any other racing game out there. Here is the quick two minute tour of what Road Rash is all about. You will battle your way across 200 miles of tracks to determine if you are the ultimate Rasher out there. The gang concept was carried over from the PSX version of Road Rash 3D, only scaled back. Both companies actually worked together on the project in an attempt to keep the games roots to heart.
#WORST ROAD RASH LICENSE#
This is the first incarnation of the series on the N64 and instead of the original creators of the series, Electronic Arts decided to license out the name and idea to THQ. It may be ugly and homely but once you get past that fact, the tree is still a pretty good tree that just needed a little love. With that in mind, think of Road Rash 64 as Charlie Brown's Christmas tree. It is bad because I have a soft spot in my heart for these games so I tend to be more forgiving than others may be. It is good because you can rest assured that I played the hell out of the game. WARNING: Please understand that I am an avid fan of the Road Rash series.